![]() Atlus employee Kazuma Kaneko created the original demon designs, while music composer Shoji Meguro reprised his role from the game. The anime series is directed by Masashi Ishihama and written by Shinichi Inotsume, with Tomomi Ishikawa adapting Shigenori Soejima's original character designs for the animation. Persona 5: The Animation is an anime television series produced by CloverWorks based on the Persona 5 video game by Atlus. ![]() It's hard to believe they need a survey to know the answer to that question, but it's yet another sign of Atlus's willingness to work with Nintendo to reach a larger audience for their games.26 + 3 specials + 2 OVAs ( List of episodes) Just last month (opens in new tab), Atlus released a survey asking fans whether they'd want different Atlus games - including Persona 5 - ported to the Switch. Perhaps most importantly, Atlus has a history going back to the 80s developing games for Nintendo platforms, with Persona 5 Scramble, Tokyo Mirage Sessions FE Encore, and Persona Q2: New Cinema Labyrinth being the most recent examples. Ultimate, a sign of Atlus and Nintendo's amiable relationship. And then there's the fact that Joker is now a playable character in Super Smash Bros. One of those reasons is that Persona 5: Scramble has already launched on Switch in Japan, setting a glaring precedent for Atlus to port over its predecessor and with any hope, Persona 6. For a handful of reasons, I'd say the Switch - or whatever Nintendo console is current when Persona 6 launches - is our best bet for a Persona 6 multiplatform release. But there's a good chance Persona 6 will share the love with other platforms when it eventually releases. The workplace is perfect for those who want a creative challenge when it comes to bringing games to the world." Persona 6 Xbox and Switch: It could release on multiple platformsĭespite our protests, Persona 5 is still a PlayStation exclusive. I would like to surpass this tall hurdle with everyone who joins us in this recruitment. However, exceeding 5 will be difficult with the current staff. Now, we will have to create a 6 which exceeds 5. When we created Persona 4, there was pressure that it had to exceed Persona 3. ![]() "Thanks to the large amount of support we received for Persona 5, we have gotten a sense of accomplishment. In one posting (via GamingBolt (opens in new tab)), Atlus executive and former director Naoto Hiraoka wrote about the need to exceed fans' expectations after Persona 5 inspired ubiquitous praises. Back in 2017, Atlus went on a hiring spree and took the space on some job postings to talk about Persona 6. With that in mind, it's extraordinary (if not surprising) that Atlus plans on expanding the Persona universe with a sequel even bigger than Persona 5. Compare that to The Legend of Zelda: Breath of the Wild at 49 hours (opens in new tab), and The Witcher 3 at 51 hours (opens in new tab). In a poll of 1,500 players, it was revealed that on average, it takes gamers 97 hours just to beat the main campaign (via How Long to Beat (opens in new tab)). Persona 6 story: It'll likely surpass Persona 5 in scale Though on that point, it's pretty much guaranteed that Persona 5 launches on the PS5, meaning it's not a certainty that it runs on the same engine as Persona 5. There's also the possibility that Persona 6 will run on the same engine as Persona 5, which could potentially speed up development. It's very likely that the financial situation at Atlus was affected, and likewise Persona 5's development.Īt the time, Forbes (opens in new tab) even floated the question of whether Atlus would be sold or liquidated, which would've almost-surely throw Persona 5's entire development into a state of serious uncertainty. For one, Atlus parent company Index Corporation filed for bankruptcy right smack-dab in the middle of Persona 5's development. ![]() That said, there are reasons to be optimistic about its development time.Īs pointed out by a Reddit (opens in new tab) user, there are variables to consider when comparing Persona 6's development schedule to Persona 5's. That means more developers are needed to perfect each game's many systems, more time is needed to write and develop the game, and ultimately fans need to be patient in return for a reliably satisfying product. Persona games, and games made by Atlus more broadly, are notoriously lengthy and extraordinarily polished. Of course, one game's development isn't always the surest indicator of another's, but it's foolishly optimistic regardless to assume Persona 6 could release before 2022. Considering Persona 5 went into full production in 2011 and released five years later, don't expect to see Persona 6 for at least a few years. ![]()
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